Thursday, August 30, 2007

Interpol: The Trail of Dr. Chaos


Finally, a hidden object game that makes the grade. There has been such a rush to bring this type of game to market that many of the offerings are just plain bad. And the themes were part of the problem. Lets face it, hidden clues belong in a mystery, not a wedding or a mystery vacation of some sort. Interpol: The Trail of Dr. Chaos may bring a great deal of legitimacy to this newly created genre of games.

This game is no push over. You have to work to receive your rewards. And don't take everything at face value, you need to look beyond the obvious with some of the clues. While I thought some of the hidden objects were pretty strange (i.e. horses, pryamids and even a croissant) the savvy needed to ferret out the clues before the alloted time expires contributes a playability to the game that is most addictive. A word of warning, there are many road blocks and false trails thrown at you, so once again, take a good deep look at clues. There is more there then meets the eye.

Additional positives were the array of locations you visit as you chase the evil Dr. Chaos around the world and the various site appropriate music offerings.

So be you Mr. Bond or be you Mr. Holmes, you will absolutely enjoy this chase.


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